The Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 2007)

C5 2007
January 24 - 26, 2007
Kyoto University, Kyoto, Japan

 

Advance Program

Day 1: January 24, 2007 (Held at Clock Tower Centennial Hall)

  Centennial Hall (1st floor) Conference Room III (2nd floor)
9:15
Registration Desk Opens
9:45 - 10:00
Opening Remarks  
10:00 - 11:00
Keynote Talk
The Future of Thinking
Marc Stiegler, Visiting Scholar, HP Labs
 
11:00 - 11:15
Coffee Break
11:15 - 12:45
Session 1A (Chair: John David Miller)
Experiences in Education
Session 1B (Chair: Kim Rose)
Web- and Wiki-based collaboration environments
12:45 - 14:15
Lunch Break
14:15 - 15:45
Session 2A (Chair: Masahiro Fujita)
Searching and Indexing
Session 2B (Chair: David Smith)
Social and artistic topics
15:45 - 16:00
Coffee Break
16:00 - 17:30
Panel
Who can afford wonderful ideas?
 
18:00 - 20:00
Banquet

Day 2: January 25, 2007 (Held at Clock Tower Centennial Hall (morning) and Academic Center for Computing and Media Studies, South Bldg. (afternoon)

  Centennial Hall (1st floor)
(Clock Tower Centennial Hall)
Conference Room III (2nd floor)
(Clock Tower Centennial Hall)
9:00
Registration Desk Opens
9:30 - 10:30
Keynote Talk
NEW MEDIA DESIGN
Kristina Hooper Woolsey, New Media Thinking Project
 
10:30 - 10:50
Coffee Break
10:50 - 12:50
Session 3A (Chair: Toshiyuki Takeda)
Web and grid services
Session 3B (Chair: Rick McGeer)
Croquet and Miramar (3D Collaboration Environments)
12:50 - 14:20
Lunch Break
  Room 201 (2nd floor)
(Academic Center for Computing and Media Studies, South Bldg.)
Room 202 (2nd floor)
(Academic Center for Computing and Media Studies, South Bldg.)
14:20 - 16:20
Session 4A (Chair: Benay Dara-Abrams)
Distributed algorithms
Session 4B (Chair: Serge Stinckwich)
Programming languages and techniques
16:20 - 16:30
Closing Remarks  

Day 3: January 26, 2007 (Held at Academic Center for Computing and Media Studies, South Bldg.)

  Room 201 (2nd floor) Room 202 (2nd floor)
9:30 - 12:00
Workshop 1
Creating Multi-Intelligent User Experiences through Digital Media
Workshop 2
Beyond education: How can Squeak make a lasting impression in developing commercial software
12:00 - 13:20
Lunch Break
13:20 - 17:00
Field Trip
Ritsumeikan Elementary School and Horikawa High School
(by Charter Bus, extra fee 1,000 JPY required)

Keynote Talk

The Future of Thinking
Marc Stiegler, Visiting Scholar, HP Labs

Simple observation leads one to the conclusion, sometimes tragic and sometimes comic, that human beings do not think very well. There is, alas, a way to create worse thinking: by bringing a group of human beings together into a standards committee or a parliament. Here we look at ways in which the Web has already improved our thinking, and the ways in which the Web can improve our thinking in the future, with a special focus on the future of prediction markets.

NEW MEDIA DESIGN
Kristina Hooper Woolsey, New Media Thinking Project

The New Media Thinking project focuses on youth and media for learning: What new media skills are youth gaining spontaneously? Which of these should be systematically encouraged? How might these be developed when most adults and learning organizations are not expert in these areas? These issues will be the subject of this talk.

Panel

Who can afford wonderful ideas? On the infrastructure of ICT in developing countries

Moderator:Chigusa Kita, Kansai University, Japan
Panelists:Bernard Krisher, Japan Relief for Cambodia and American Assistance for Cambodia
Yumiko Mori, NPO Pangaea, Japan
Yoshiki Ohshima, Viewpoints Research Institute, USA
Topic: This panel is organized on the common theme between IWIC (International Workshop on Intercultural Collaboration) and C5 held at the same place and time frame. Since the C5 has been mainly organized by developers of Squeak, which is an open source program-ming language runs on any platform, some participants are interested in constructing computing environment for schools in developing countries. IWIC participants, of course, are also interested in computing and network infrastructure worldwide to collaborate with people who speak minor languages or live in remote places.
Such a beautiful picture of intercultural collaboration should be affordable to everybody, but how?
(IWIC participants are welcome to attend this panel.)

Technical Papers

Session 1A: Experiences in Education

  1. Global Environmental Education using Squeak and Field Servers
    Mamoru Matsuoka, Haruhiko Okumura, Tomosumi Sasaki, Hiroshi Shimamura, Tsutomu Shimomura,Takaharu Kameoka
  2. Promoting Mathematics as a Tool for a PBL Type High School Mathematics Curriculum - Its Design and Evaluation
    Daisuke Yanase, Takeshi Fujioka
  3. A Proposal and Initial Design of the Morph Packaging System
    Kentaro Takemura, Yasuo Shirai, Tetsuo Ogino, Hideyuki Takada, Tsuneo Jozen

Session 1B: Web- and Wiki-based collaboration environments

  1. Development of Collaboration Environments on Web 1.0
    Taro Yabuki, Hiroshi Sakuta
  2. Wild, Wild Wikis: A way forward
    Robert Charles, Adigun Rami
  3. TinLizzie WysiWiki and WikiPhone: Alternative approaches to asynchronous and synchronous collaboration on the Web
    Yoshiki Ohshima, Takashi Yamamiya, Scott Wallace, Andreas Raab

Session 2A: Searching and Indexing

  1. Domain Adaptive Information Extraction Using Link Grammar and WordNet
    Aye Lelt Lelt Phyu, Nilar Thein
  2. An Approach of Standardization and Searching based on Hierarchical Bayesian Clustering (HBC) for Record Linkage System
    Zin War Tun, Nilar Thein
  3. A Proposal of Indexing Conference Movies with Thinking States
    Akihiro Miyata, Takefumi Hayashi, Shota Yamamoto, Masaki Hayashi, Hiroshi Shigeno, Kenichi Okada

Session 2B: Social and artistic topics

  1. On Socialization of Personal Computing
    Gaku Hagiwara, Kokolo Ikeda, Mikihiko Mori, Tetsutaro Uehara, Hajime Kita
  2. Peer-to-Peer Knowledge Sharing in the Mobile Environment. Leveraging the strengths of social networks
    Marcin Matuszewski, Sergey Balandin
  3. More Than A Pencil: Using the Computer to Make Two-Dimensional Art
    Blake Hurt

Session 3A: Web and grid services

  1. A Formal Approach for Web Services Composition MAS-Based Using Spi Calculus
    Dong-Hong Xu, Yong Qi, Di Hou, Hui He
  2. Scalable Access Control For Web Services
    Gayatri Swamynathan, Tyler Close, Sujata Banerjee, Rick McGeer, Ben Zhao, Kevin Almeroth
  3. Development and Verification of a Collaborative Printing Environment
    Takeshi Matsumoto, Daisuke Ando, Tasuku Nishihara, Masahiro Fujita
  4. Middleware Implementation Framework for Hybrid Systems: Software Agents in Grid Systems
    Ronald M. Muyende, Yu Lasheng

Session 3B: Croquet and Miramar (3D Collaboration Environments)

  1. From One to Many: Transforming Miramar into a Collaboration Space
    John David Miller, Cindy Pickering
  2. Syncing Croquet with the Real World
    Grit Schuster, Christine Strothotte, Carola Zwick
  3. A 3D Collaborative Creation Environment with Tile Programming on Croquet
    Hideyuki Takada
  4. User-Recordable Non-Player Characters for Croquet
    Mark P. McCahill, Liz Wendland, Peter Moore

Session 4A: Distributed algorithms

  1. SqueakBot : a Pedagogical Robotic Platform
    Serge Stinckwich, Se'verin Lemaignan, Samir Saidani
  2. Distributive Generation Algorithm of Long Range Contact for Remote Spatial-data Access on P2P Delaunay Network
    Masaaki Ohnishi, Shinji Tsuboi, Masao Hirayama, Takayuki Eguchi, Shinichi Ueshima
  3. Dr. Geo II: Adding Interactivity Planes in Interactive Dynamic Geometry
    Hilaire Fernandes, Ste'phane Ducasse, Thibault Carron

Session 4B: Programming languages and techniques

  1. Emily: A High Performance Language for Enabling Secure Cooperation
    Marc Stiegler
  2. Using Object Deputy Model for Aspect Oriented Programming
    Zukai Tang, Zhiyong Peng, Yi Ren
  3. An Agent Architecture for Fostering Digital Game-Based Learning in Online Games
    Christian Anthony L. Go, Won-Hyung Lee
  4. A Learning Support System based on Question-posing and Its Evaluation
    Yuuki Hirai, Atsuo Hazeyama

Workshop Program

Creating Multi-Intelligent User Experiences through Digital Media

Organizers: Benay Dara-Abrams, DALaboratories
Cassie Dara-Abrams, Connecting Youth to Youth and DALaboratories
Topic: In 1983, Howard Gardner published the Theory of Multiple Intelligences, stating that humans possess multiple intellectual capabilities rather than one single intelligence quotient. At this point, Gardner states that there are at least eight different intelligences that people use to process information. In addition, Gardner believes that these intellectual capacities are not only inborn but also they can be developed over time. However, most of our classroom instruction and many of the online user experiences we offer primarily activate two of our intelligences: Linguistic and Logical-Mathematical. Digital media can offer ways to activate and strengthen the other six intelligences: Spatial, Musical, Naturalist, Bodily-Kinesthetic, Interpersonal, and Intrapersonal. These other intelligences can be used as entry points into digital user experiences to attract and hold the attention of different populations of users who may not process information as well through their Linguistic or Logical-Mathematical intelligences.
In this workshop, we will use some online instruments and interactive activities to assess our own profiles of multiple intelligences. We will demonstrate digital media and applications for different populations (including youth and adults over 50 years old) that take into account varying profiles of multiple intelligences. We will work in groups to storyboard user experiences that activate different intelligences. Each group will then present its storyboard to other workshop participants for discussion.

Beyond Education: How can Squeak Make a Lasting Impression in Developing Commercial Software

Organizers: Tansel Ersavas, Blue Plane Pty Ltd.
John T. Magnifico, Blue Plane Pty. Ltd.
Topic: Squeak is an incredible tool and a medium already used very successfully for education, but is that it? Is Squeak a viable alternative to various development tools in the industry? What are other strengths of Squeak? What are applications developed in Squeak? What is required to make Squeak more appealing to development communities?
The purpose of this workshop is to show how Squeak is currently used to develop commercial software. We will provide examples from working systems and then discuss issues and areas of enhancement for Squeak to be a more powerful tool for collaborative systems development.
During the workshop we will discuss current tools that are used for collaborative, development and support in and outside of Squeak. We will start to determine the models, processes and systems that currently exist in other languages and how some or all of these mechanisms could be fully incorporated into Squeak. We will also highlight the impact such systems would have on the development of both educational and commercial software.
For comments and questions, please contact us at .
© C5 2007