Scope

Computers, networks, and other forms of technology are pervasive in our information-based society. Unfortunately, most users of this technology use it for passive consumption of information and entertainment. To evolve into a true knowledge society it is critical that we transform computer-based human activities to engage users in the active process of creating, connecting, and collaborating together.

The C5 conference is for anyone interested in the use of computers as tools to develop and enable user-oriented creation, connection, and collaboration processes. Researchers, developers, educators and users come together at C5 to present new and ongoing work and to discuss future directions for creative computing and multimedia environments. We welcome the submission of theoretical and technical papers, practitioner/experience reports, and papers that bridge the gap between theory and practice or that encourage inter- and cross-disciplinary study.

Conference Program

January 18

08:30 Registration
09:30 Welcome to C5
Ian Piumarta and Lori Weiss
09:45 Keynote talk
Helping Everyone Create with Computing
Dr. Mark Guzdial, Georgia Institute of Technology
11:00 Break
11:30 Educational applications
Natural Language Understanding Considerations for a Lifelong Learning Companion PDF icon
Mark Core
Krestianstvo SDK Towards End-user Mobile 3D Virtual Learning Environment PDF icon
Nikolai Suslov
12:30 Lunch
02:30 Collaboration 1
CSCW systems in virtual environments: a general development framework PDF icon
Wilson Javier Sarmiento and César A. Collazos
Using the Phantogram Technique for a Collaborative Stereoscopic Multitouch Tabletop Game PDF icon
Perry Hoberman, Marientina Gotsis, Andrew Sacher, Mark Bolas, David Turpin and Rohit Varma
03:30 Break
04:00 Collaboration 2
The Development of a Programming-Project Sharing Environment on Virtual Space PDF icon
Tatsuya Morimoto, Ai Ohira, Manato Yoshimura and Hideyuki Takada
VisciPad: Peeking Into a Collaborative Creative Writing Project in Elementary School PDF icon
Taneli Vähäkangas and Joel Pyykkö
05:00 Adjourn
05:30 Social Event: Reception at the Doubletree Hotel

January 19

09:30 Keynote talk
C2P3: Creating and Controlling Personalization and Privacy in Pervasive Digital Ecosystems
Dr. Judy Kay, University of Sydney
10:45 Break
11:15 Collaboration 3
Orca: A Single-language Web Framework for Collaborative Development PDF icon
Lauritz Thamsen, Anton Gulenko, Michael Perscheid, Robert Krahn, Robert Hirschfeld and David A. Thomas
Development of an Information Organizing Tool with a Shared Display for Face-to-Face Collaboration PDF icon
Mikihiko Mori, Hajime Kita and Zhou Juan
12:15 Lunch
02:00 USC Institute for Creative Technologies, Program Overview
Dr. Randall Hill, Jr.
02:30 Tour of ICT and demonstrations of projects
05:30 Adjourn

January 20

09:30 Lightning sessions
11:00 Break
11:15 Panel: A look down the creating, connecting, and collaborating road
12:45 Lunch
02:00 Programming
Test Quality Feedback: Improving Effectivity and Efficiency of Unit Testing PDF icon
Damien Cassou, Michael Perscheid and Robert Hirschfeld
A P2P-based Replicated Object Environment Running on Heterogeneous Language Platforms PDF icon
Yasuhiro Ichikawa, Yuki Yamamoto and Hideyuki Takada
Efficient Layer Activation in ContextJS PDF icon
Robert Krahn, Jens Lincke and Robert Hirschfeld
03:30 Closing

Keynote Speakers

Dr. Mark Guzdial

Helping Everyone Create with Computing
Dr. Mark Guzdial, Georgia Institute of Technology

ABSTRACT:
Computer science education at the post-secondary level worldwide is aimed at the future IT professional, but all knowledge-building professionals need to be able to create with computing. Professionals in IT are a small piece of the audience for computing education - an estimate from Carnegie Mellon University suggests that by 2012 there will be some 13 million end-user programmers in the United States, compared to an estimated 3 million professional software developers. In this talk, I talk about how to address that much greater audience, to make more successful the non-IT professional who uses computer science. Our field has had a goal of teaching everyone on campus about computer science for over 40 years. Recent work in my group provides evidence that end-user programmers want what we have to offer, but we need to develop new kinds of approaches to teaching CS to meet their needs and constraints. I will present methods for teaching computing that have improved success rates for non-computing majors (while still including programming), such as contextualized computing education.

BIO:
Mark Guzdial is a Professor in the School of Interactive Computing in the College of Computing at Georgia Institute of Technology. His research focuses on learning sciences and technology, specifically, computing education research. He has published several books on the use of media as a context for learning computing. He was the original developer of the "Swiki" which was the first wiki designed for educational use. He received a joint Ph.D. degree in Education and Computer Science from the University of Michigan in 1993. He serves on the both ACM's Education Board and the Special Interest Group in CS Education (SIGCSE) Board, and is on the editorial boards of the "Journal of the Learning Sciences," "ACM Transactions on Computing Education," and "Communications of the ACM." With his wife and colleague, Barbara Ericson, he received the 2010 ACM Karl V. Karlstrom Outstanding Educator award.

Dr. Judy Kay

C2P3: Creating and Controlling Personalisation and Privacy in Pervasive Digital Ecosystems
Dr. Judy Kay, University of Sydney

ABSTRACT:
We are just beginning to see the emergence of rich personal digital ecosystems. Each of us can already interact with a multitude of digital devices, ranging from the increasingly smart mobile phones and tablets, through portable computers to fixed personal desktop computers and embedded devices on walls, and soon in tabletops. Such digital ecosystems capture and hold large stores of our personal information, some scattered across the devices and some in assorted silos in the clouds that we access via web services. And all of this is playing an increasing role in many important lifelong tasks, such as maintaining health and learning. In this talk, I will share examples of my work to create the interfaces that will enable people to control these rich personal digital ecosystems and their personal information. Examples include exploration of the nature of interaction at embedded devices such as tabletops, appliance computers to help people stay in touch with their nearest and dearest and exploitation of personal information by transforming it into lifelong user models that can provide useful mirrors in support of long term goals.

BIO:
Judy Kay is Professor of Computer Science at the School of Information Technologies at the University of Sydney. She is a principal in the CHAI: Computer Human Adapted Interaction Research Group which conducts both fundamental and applied research in personalisation and pervasive human computer interaction.